Okay, so, I've been looking at things and trying to make plans, and I'm now at the point where I need input before I can go any further.
My email is darkofthestory@gmail.com - if you can email me with, at the very least, your DW (so I know who you are) and the name you don't mind being called in front of gamemates, I would appreciate it greatly.
I would also really appreciate the following information, so I can best figure out a game system/game ideas that will be enjoyable for everyone: > Any preferences you have for days and times, and for how often to play (monthly, weekly, every other week, whatever). > Any systems you've played before that you really don't want to play again (you can mention ones you liked too if you like, but I particularly don't want to stick anyone playing something they already hate) > Genres you enjoy (examples: if you have a serious preference for urban fantasy over high fantasy, or you can't do anything even slightly horror-themed; also, if you have RPG experience and know you prefer, say, dungeon-crawling over puzzles, or vice versa, or can't stand political plots, let me know that.) > Triggers, squicks, and things you'd prefer to avoid, preferably labelled by which is which
(On the last one, I promise I won't ask for explanations and I won't show anybody else, but it would help me a lot, especially to get a list of triggers. I will outright avoid all trigger for anyone playing, but I obviously need to know them first. And in general, squicks and general avoidances/things you rarely enjoy can help me design a more enjoyable plot.)
...This feels like a lot to ask, but the more I know about what everyone wants, the better a shot I have at finding a system and a plan that everyone will enjoy.
(Also if you still want to try voicechat I'm still up for it, sorry, we've just got super busy this week.)
Tabletop stuff
Date: 2016-10-14 06:39 pm (UTC)My email is darkofthestory@gmail.com - if you can email me with, at the very least, your DW (so I know who you are) and the name you don't mind being called in front of gamemates, I would appreciate it greatly.
I would also really appreciate the following information, so I can best figure out a game system/game ideas that will be enjoyable for everyone:
> Any preferences you have for days and times, and for how often to play (monthly, weekly, every other week, whatever).
> Any systems you've played before that you really don't want to play again (you can mention ones you liked too if you like, but I particularly don't want to stick anyone playing something they already hate)
> Genres you enjoy (examples: if you have a serious preference for urban fantasy over high fantasy, or you can't do anything even slightly horror-themed; also, if you have RPG experience and know you prefer, say, dungeon-crawling over puzzles, or vice versa, or can't stand political plots, let me know that.)
> Triggers, squicks, and things you'd prefer to avoid, preferably labelled by which is which
(On the last one, I promise I won't ask for explanations and I won't show anybody else, but it would help me a lot, especially to get a list of triggers. I will outright avoid all trigger for anyone playing, but I obviously need to know them first. And in general, squicks and general avoidances/things you rarely enjoy can help me design a more enjoyable plot.)
...This feels like a lot to ask, but the more I know about what everyone wants, the better a shot I have at finding a system and a plan that everyone will enjoy.
(Also if you still want to try voicechat I'm still up for it, sorry, we've just got super busy this week.)